You can still end a flight from the tracking station (by "recovering" vessels that have landed on Kerbin or "terminating" others), but since this is a much more deliberate action, it's less likely that you'll end a critical flight accidentally. Yes, it's possible to revert the state of a flight to an earlier point (a quick-save, the launch, or the VAB/SPH), but this is much less destructive compared to ending a flight. To recover falling rocket stages, one has to add an unmanned probe core and. Evaluate 2: If you went to the load menu and opened a file titled 'quicksave 1' or one with a higher number, that isn't the quicksave created by hitting 'F5' thus it wouldn't load the point you thought you. Kerbal Space Program is a game about a green humanoid species known as the. The game mechanics for ending a flight were drastically changed in version 0.21 such that it's much harder to do accidentally. If the 'quicksave.sfs' file wasn't created when you thought you'd last saved, the game didn't actually quick save when you thought it did. With my brief testing, it looks like if one piece of a station was set to block end flight, the entire station will block as well. Also, there is the possibility that it will get disabled if you start undocking parts. Of course, even this isn't fool-safe, as you have to enable the option to begin with. The launch button has no significant impact. Note that this only happens when the 'revert' button is clicked, during the transitional loading screen.
HOW TO REVERT TO A QUICKSAVE IN KSP MAC UPDATE
1 An update for the Making History expansion was released alongside this major release. Task manager shows 50 to 100 megabytes being added to memory usage with every revert. Alt+F5 lets you create named saves, Alt+F9 lets you pick your load.
If you mess up, like I just did, and quickload when you did not quicksave You will lose any ability to go back to revert to launch, space.
HOW TO REVERT TO A QUICKSAVE IN KSP MAC MANUAL
You must make manual saves using alt-f5 and alt-f9. Can't remember if this works when the game is still open but it should work. possibly hitting alt+f4 to quit will bypass the on-exit autosave (though apparently this only happens sometimes) Never make use of quickload or quicksave.
While you can't undo an end flight (well, at least not without a stringent backup policy), you can prevent yourself from accidentally clicking the end flight button (and then confirming said action) with this mod. Version 1.5, named Dressed for Success, is a major update that released on October 15, 2018. You can go into the KSP saves folder and rename the auto-save file quicksave, overwriting your original quicksave.